![]() But here, you go back to the loading screen and wait 35 seconds! Don't buy it, and definitely don't rent it. You think after you die, you automatically respond, like in many FPS's. It takes about 43 seconds to start the stage. The mini games are unplayable with the glitchy controls. The health system is similar to Master Chief from Halo franchise. But here, no matter how hard you try it's goes so fast you wouldn't be able to kill an alien before it kills you. How is it hard to aim? You use the right analog stick, and move is slightly slow or fast. The controls were absolutely terrible, it gets harder when you try to aim at the aliens. But after playing 2 hours of it, I officially said "goodbye" to this game. When I heard about this game coming, I was excited to play as the King again. Back in 1997, I love Duke Nukem 3D on the Playstation and still love it today. This is one of the worst games I've ever played in my life. And whatever you do, don't buy this game first hand, there's bound to be a huge second hand market for it within short. If you want something that feels like the old Duke Nukem 3D but is a bit new and has boobs that you haven't seen before just replay the old game with some downloaded porno in the background, it's pretty much the same thing. There are huge sections with non-existing gameplay and nothing for the player to do while waiting for some pointless movie (with sucky facials and poor sound) to finish. I've always thought that the most important thing to pull off when doing a game is the gameplay and since this game doesn't even manage that it's not worth anyones time really. Considering the competing titles Duke Nukem Forever has nothing to show when it comes to visuals either, it simply looks worse than the titles it's supposed to outrun. The whole game sounds pretty much like this, apart from the few areas that have for some reason been left totally without any ambience tracks making them feel even more out of place and breaking immersion totally. Just try to jump a few times in a row and listen to the grunting Duke lets out as he lands and you'll understand what I mean. This makes the game sound repetitive and uninteresting. The sound is poor as well, with no considerable variations implemented at all. Facial animations are so poorly implemented that they seem to have no correlation at all with the content of their audio files. Notice especially how the player seems to hover about a feet above the floor and how it's possible to trigger strafing movement without triggering the strafing animation. You play in first person view yet there is a ton of bugs related to this. Animations are poorly made and implemented with characters displaying snapping and odd movement patterns. Paying homage to the original is however nothing you can build an entire game on, and being true to the earlier games is the only thing that is done properly within Duke Nukem Forever. You really don't need more than a few minutes into the intro to realize this. Duke Nukem Forever is a game that captures very much the essence of Duke Nukem 3D, it is indeed the same Duke we're about to meet. This proved to be very true, although not in the way I had expected it to be. This proved to be very true, although not in "This'll be interesting." was my first thought when putting the disc into the drive of my Xbox. "This'll be interesting." was my first thought when putting the disc into the drive of my Xbox. Thanks for the news hits but thats as good as it ever got to be honest. I don't wish to discuss the game in general as I would hate to offend further. You should have focused on a new userbase as well as the old school fans and it is in this area and the fact it's 2011 that I cast doubt on your abilities, whether it be think - tanking the game or the programming abilities. I am sure the game will bear well with the die hard 40 somethings but I am not there yet and neither is this game. Hey C4Eva, you seen better right? I hate to slate a highly anticipated game, and I didn't for other's but if I let this slide, I wouldn't be a true critic. Then there are the graphics which could have been from a Commodore. I appreciate after 13 years, it's a huge achievement to get a game published, but what exactly were the developers thinking? This is people's hard earned money and poor games means store seller's such as myself take a lot of heat when people find excuses to return under-par games. I appreciate after 13 years, it's a huge Sorry but in a cut-throat recession hit community, to release slop like this is a crying shame. Sorry but in a cut-throat recession hit community, to release slop like this is a crying shame.
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